local L0_1, L1_1
L0_1 = {}
L0_1.None = 0
L0_1.Avatar = 1
L0_1.Monster = 2
L0_1.Bullet = 3
L0_1.AttackPhyisicalUnit = 4
L0_1.AOE = 5
L0_1.Camera = 6
L0_1.EnviroArea = 7
L0_1.Equip = 8
L0_1.MonsterEquip = 9
L0_1.Grass = 10
L0_1.Level = 11
L0_1.NPC = 12
L0_1.TransPointFirst = 13
L0_1.TransPointFirstGadget = 14
L0_1.TransPointSecond = 15
L0_1.TransPointSecondGadget = 16
L0_1.DropItem = 17
L0_1.Field = 18
L0_1.Gadget = 19
L0_1.Water = 20
L0_1.GatherPoint = 21
L0_1.GatherObject = 22
L0_1.AirflowField = 23
L0_1.SpeedupField = 24
L0_1.Gear = 25
L0_1.Chest = 26
L0_1.EnergyBall = 27
L0_1.ElemCrystal = 28
L0_1.Timeline = 29
L0_1.Worktop = 30
L0_1.Team = 31
L0_1.Platform = 32
L0_1.AmberWind = 33
L0_1.EnvAnimal = 34
L0_1.SealGadget = 35
L0_1.Tree = 36
L0_1.Bush = 37
L0_1.QuestGadget = 38
L0_1.Lightning = 39
L0_1.RewardPoint = 40
L0_1.RewardStatue = 41
L0_1.MPLevel = 42
L0_1.WindSeed = 43
L0_1.PlaceHolder = 99
EntityType = L0_1
L0_1 = {}
L0_1.None = 0
L0_1.Default = 1
L0_1.Avatar_Sword = 2
L0_1.Avatar_Pole = 3
L0_1.Avatar_Claymore = 4
L0_1.Avatar_Bow = 5
L0_1.Avatar_Catalyst = 6
L0_1.Monster_Minion = 7
L0_1.Monster_Grunt_Humanoid = 8
L0_1.Monster_Grunt_Other = 9
L0_1.Monster_Demiboss_Humanoid = 10
L0_1.Monster_Demiboss_Other = 11
L0_1.Monster_Boss_Humanoid = 12
L0_1.Monster_Boss_Other = 13
L0_1.Monster_Slime = 14
EndureType = L0_1
